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61. Sticky:[Phoebe] Long Distance Travel Changes - updates! - in Player Features and Ideas Discussion [original thread]
CCP Greyscale wrote: - See the bullet point after the one in your first quote. - 7.875 -> 8 is not a hugely significant buff, we don't believe. And, uh, we are asking the community - that's what this thread is. - Yes, we know, and we're sad ...
- by Medalyn Isis - at 2014.10.09 20:34:00
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62. Sticky:[Phoebe] Long Distance Travel Changes - updates! - in Player Features and Ideas Discussion [original thread]
CCP Greyscale wrote: The ease of nullsec logistics permitted by jump freighters and, to a lesser extent, jump bridge networks is not aligned with where we would like nullsec industry to be. CCP Greyscale wrote: Jump freighter max range wi...
- by Medalyn Isis - at 2014.10.09 20:03:00
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63. Better Jump Fatgue - in Player Features and Ideas Discussion [original thread]
I already suggested in the appropriate thread that the fatigue should be limited to 24 hours, the same as a jump clone cool down. In fact the two should probably be linked in some way.
- by Medalyn Isis - at 2014.10.08 11:12:00
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64. X up if you DON't want Long-Distance Travel Changes - in Player Features and Ideas Discussion [original thread]
Which letter should we put if we do if we DO like the changes? Also, feel free to contract me your stuff.
- by Medalyn Isis - at 2014.10.08 11:10:00
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65. Interdiction Nullified Shuttle - Solution To Greyscales Proposal - in Player Features and Ideas Discussion [original thread]
Nevyn Auscent wrote: Medalyn Isis wrote: It could have a small skill requirement. The main point would be that it is less than that of an interceptor, so that new players can use it. Also it is pretty easy already to scout with a 1 day char...
- by Medalyn Isis - at 2014.10.06 22:46:00
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66. WCS - Warp Core Stabilizer - Opinions, Ideas & Discussion - in Player Features and Ideas Discussion [original thread]
Jason Ozran wrote: Corraidhin Farsaidh wrote: Jason Ozran wrote: .... I even see the same guys in the same systems doing the same plexes all day long :) And you don't look up their kills to see their fits and refit accordingly??? The...
- by Medalyn Isis - at 2014.10.06 14:44:00
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67. Interdiction Nullified Shuttle - Solution To Greyscales Proposal - in Player Features and Ideas Discussion [original thread]
Cidanel Afuran wrote: Medalyn Isis wrote: I don't see that as an issue, they cannot do much in a shuttle anyway except simply travel. Veteran players already use interceptors in this way anyway, and it is annoying for new players to have to...
- by Medalyn Isis - at 2014.10.06 14:39:00
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68. WCS - Warp Core Stabilizer - Opinions, Ideas & Discussion - in Player Features and Ideas Discussion [original thread]
Jason Ozran wrote: Medalyn Isis wrote: Jason Ozran wrote: That is true, but CCP hasn't change FW since it has been created Lol. You must be new. FW has been changed countless times by CCP, pretty massive changes too. I meant since I st...
- by Medalyn Isis - at 2014.10.06 13:06:00
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69. WCS - Warp Core Stabilizer - Opinions, Ideas & Discussion - in Player Features and Ideas Discussion [original thread]
Jason Ozran wrote: That is true, but CCP hasn't change FW since it has been created, and it is pretty much OK apart from the AFK farmers. Lol. You must be new. FW has been changed countless times by CCP, pretty massive changes too. It has alw...
- by Medalyn Isis - at 2014.10.06 12:49:00
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70. WCS - Warp Core Stabilizer - Opinions, Ideas & Discussion - in Player Features and Ideas Discussion [original thread]
Jason Ozran wrote: Medalyn Isis wrote: WCS are fine. Just fit multiple scrams. You don't seem to understand, lock range and target speed is a very big penalty, along with the CPU requirement and loss of at least 2 low slots for any meaningfu...
- by Medalyn Isis - at 2014.10.06 12:15:00
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71. Interdiction Nullified Shuttle - Solution To Greyscales Proposal - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: Medalyn Isis wrote: You should need to be present for the medical facility to physically copy your consciousness onto a new clone, First understand your lore your consciousness is copied at the moment of death the...
- by Medalyn Isis - at 2014.10.06 11:57:00
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72. WCS - Warp Core Stabilizer - Opinions, Ideas & Discussion - in Player Features and Ideas Discussion [original thread]
WCS are fine. Just fit multiple scrams. You don't seem to understand, lock range and target speed is a very big penalty, along with the CPU requirement and loss of at least 2 low slots for any meaningful effect. Their fitting is completely gimped,...
- by Medalyn Isis - at 2014.10.06 11:51:00
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73. Interdiction Nullified Shuttle - Solution To Greyscales Proposal - in Player Features and Ideas Discussion [original thread]
CCP Greyscale wrote: Planned new feature to address new player movement: For players less than thirty days old, once per player corporation joined, and For all players, once a year You may push a button in your corp interface (while a member ...
- by Medalyn Isis - at 2014.10.06 11:36:00
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74. Sticky:Pre-CSM Summit Nullsec and Sov Thread - in Player Features and Ideas Discussion [original thread]
Haha. This is awesome. Null bear tears are the best tears. Seriously though, CCP Greyscale always delivers, this is a great change and will make the game a lot more fun once people get over the shock of them. Complaints by the null bears are sill...
- by Medalyn Isis - at 2014.10.01 19:07:00
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75. New industry skills discussion (connected to Advanced Industry) - in Player Features and Ideas Discussion [original thread]
I'm very happy with the advanced industry skill. It has sped up my invention/copying which is a massive boost to me for invention and building from copies. Perhaps increase it to 4% if possible, although 3% is still a decent boost in my mind.
- by Medalyn Isis - at 2014.09.01 22:20:00
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76. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Barton Breau wrote: Kagura Nikon wrote: PVE is just agriculture.. that does not make develop coutrnies focus in agriculture instead of industry to be developed.... And no PVE is no where near 90% of eve. Not in terms of player iteraction...
- by Medalyn Isis - at 2014.08.27 09:14:00
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77. Medium MJD's for Attack Battlecruisers? - in Player Features and Ideas Discussion [original thread]
Yes. Should have been able to equip them from the start. Plus reduce the MMJD jump range to 75km or less., they will struggle to keep lock even at that range.
- by Medalyn Isis - at 2014.08.26 20:02:00
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78. mordus rebalance - in Player Features and Ideas Discussion [original thread]
Andrew Indy wrote: baltec1 wrote: You were lied to. Fleets of pirate BS will never happen. I think you were lied to , RVB ganked Blobbed a Fleet of 2 Bhaals , a Mach , 2 Vindis a few other ships a few weeks ago in low sec. 5 pirate...
- by Medalyn Isis - at 2014.08.14 12:00:00
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79. mordus rebalance - in Player Features and Ideas Discussion [original thread]
Lugia3 wrote: Alvatore DiMarco wrote: One last point - the Barghest is never flown because it costs even more than the Nestor. And on that note, the Barghest is a VERY good machine. Picture a Machariel that goes slightly slower but can po...
- by Medalyn Isis - at 2014.08.13 12:12:00
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80. mordus rebalance - in Player Features and Ideas Discussion [original thread]
Valleria Darkmoon wrote: Medalyn Isis wrote: No marauder has a target painter bonus. Good evening, I'm a Golem, have we met? How do you miss that, it's the most obvious one of the four to have a target painting bonus? The point/scram ran...
- by Medalyn Isis - at 2014.08.12 22:39:00
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